Source Material
Tracings:
Finished Product
Reflection:
I started looking for inspiration in UGL. Upstairs,
there are varies technical texts. I tried to look through those to find
illustration to trace. I found a couple things to trace straight from the
books, but was mostly uninspired with that route. I then turned to the image
archive, which is where I found most of my source material for this project. My
original idea was to find images that were already sort of abstract. The
thought process was that if I picked source material that already had abstract
elements it would be easier to create an abstract composition. I think this
proved true; my compositions that incorporated tracing of already abstract
images went over better in the critique. They also fit better within the theme
of the assignment.
I defiantly found this project
challenging. It was hard for me to create interesting compositions that were
also abstract. This assignment actually made me feel stupid. A lot of my
compositions weren’t really that abstract. I could have abstracted them way more
than I did. While I was drawing, I would look at my compositions and ask myself
“that’s abstract, right?” and they weren’t. My background in photography
defiantly didn’t help me with seeing the abstract. Photography, more often than
not, is representing a more objective subject matter, so my brain is sort of
hardwired to view the world in that framework.
I
would defiantly change a lot of what I did and how approached the project
knowing what I know now.
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